"Roboland: Robots everywhere!"
και συνεργασίες με σχολεία από την Ελλάδα και το εξωτερικό.
Στη συνέχεια ακολουθεί η περιγραφή του έργου, οι στόχοι του, η διαδικασία που θα δουλέψουμε και τα αναμενόμενα αποτελέσματά του.
About the project
Robots are everywhere, so in our project will be focused on them, discover them, explore them, build them. Whether up in space, beneath the seas, or even under couches, robots are amazing, funny, and useful. They can teach us about Science, Technology, Engineering, Art, and Math (STEAM Approach). We start with simple activities and get to more advanced as we go, help our pupils to boost their 21st century skills (and their confidence) at the same time. In this context, we plan to study how robots can be used to help us in our day-to-day life. Partners will collaborate in all stages of the project to ensure that pupils will learn diverse activities in relation to the common theme.
Aims
November: Project introduction.
Robots are everywhere, so in our project will be focused on them, discover them, explore them, build them. Whether up in space, beneath the seas, or even under couches, robots are amazing, funny, and useful. They can teach us about Science, Technology, Engineering, Art, and Math (STEAM Approach). We start with simple activities and get to more advanced as we go, help our pupils to boost their 21st century skills (and their confidence) at the same time. In this context, we plan to study how robots can be used to help us in our day-to-day life. Partners will collaborate in all stages of the project to ensure that pupils will learn diverse activities in relation to the common theme.
Aims
- Developing students’ knowledge on robotic.
- Realizing students, the importance of robots in daily life.
- Encouraging students to get involved with STEAM approach.
- Supporting students to use critical thinking and to learn by doing.
- Encouraging students to ask questions, solve step-by-step problems, use models, design prototypes, investigate, analyze, and interpret data, evaluate results, and cooperate.
- Exercising students’ ICT’s and English skills.
- Cooperating with students from different countries and making friends.
- Learning students about the happiness of creating and sharing.
- Enhancing students to use Robotics and other innovating technologies, and applications in learning process.
- Improving students 21st century skills including communication, cooperation, teamwork, using technology, taking responsibility, critical thinking, creative innovation, and confidence.
- Project duration: 7 months (November-May)
November: Project introduction.
- Introducing students, teachers, schools, towns, countries, that participate in the project.
- Online meeting, project planning, task sharing, creating pages on Twinspace.
- Creating project’s logo, contest.
- Learning about robots, their history, their parts, etc.
- Designing and creating robots from papers, bottles, and other recycled and cheap materials, etc.
- Robots with motion.
- Exploring the relation of robots with Science, Technology and Engineering.
- Cooperative activities between national and transnational groups: robotic models, constructions, programming, stories, comics, games, quizzes, etc.
- Exploring the relation of robots with Mathematics and Arts.
- Cooperative activities between national and transnational groups: robotic models, constructions, programming, stories, comics, games, quizzes, etc.
- Developing a collaborative online exhibition.
- Disseminating the results and products of the project.
- Evaluating the project by students and teachers.
- Creating a collaborative STEAM online Exhibition entitled “Roboland”.
- Awareness of STEM approach.
- Learning by doing.
- Improvement of ICT’s and English skills.
- Sharing of information and results.
- Openness to students from different countries.
- Collaboration with other schools.
- Application for a Quality Label.
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